Selected Work
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Project
Welcome Home
Welcome Home is a 3D animated speculative scenario looking at the future relationship between human and smart home devices. Applying Object-Oriented Ontology, the video aims to challenge the anthropocentric narrative by taking objects as storytellers. The video envisions a future home where smart devices are not only talking to each other but also trying to interpret the human needs and come up with solutions. How to define our home with all these dreams and concerns? At once, it is a data centre, a notification landscape, a residence of the ‘internet of things’, a laboratory of machine learning and a means of promoting branded technologies. Welcome to your future home.
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Productive Liminality - Office on Demand
Liminality means occupying a position at or on both sides of a threshold. One could find the state of liminality to be the state of today’s productive worker. To be in between, neither here nor there or, conversely, here and there: To be in between screens, in between jobs, in between work and non-work, in between productivity and procrastination. As barriers that once clearly separated spaces and practices continue to expand and dissolve, a new generation of workers is left to enter an undefined labour market, where work can no longer be confined to a specific space or time. Office on Demand falls under the creative problem-solving approach to overcome unstable working conditions using simple hacks. The project looks at the corporate open office as a case study and visualises how its ideology shapes the new nomadic worker who navigates different areas and liminal spaces in the name of never-ending productivity.
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tu2_画板 1
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Green Flow in the Ecotone
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Spectrum of Prifaky ~ Acting through Intervention
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Micro-resistance is
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No Singular Narrative
No Single Narrative contains eleven versions of the same story, assembled with a collection of found images from disparate online archives that are being guided by a content-based image retrieval engine. The reader is invited to follow both the different versions of the story and the ongoing visual narratives through the pages at will, weaving a path back and forth without a fixed course or intention. Various modes of navigation are created through the reassembly of existing materials, providing multiple forms of interpretation. This publication aims to disrupt personalization, exploring associations between images and stories from diverse and disconnected origins, with the hope that somewhere between them lies a space for creativity.
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Female Machines. 2
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Co-Clouds
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The Last Resort
The Last Resort uses 3D spatial narrative to simulate new mall scenes. Through this narration, it aims to criticise shopping centres that cultivate urban culture and environment as a new means of consumption. Pseudo-public spaces are increasingly appearing in shopping centres. They pretend to be the public spaces of the cities for every inhabitant to enjoy equal leisure time. These spaces should be happy places of leisure, but they are also alienating. In fact, it creates reserve public places [full of different desires], solely for the purpose of commodified recreation and spectacle. In this context, the "public" environment is created to become an alienated consumption space, which changes our "public awareness". And in this sense, public value is dominated by consumption. Here, living space is gripped by an eerie, synthetic kind of homogeneity, tempered by contented hedonism. The video speculates the living state in the post-consumption era through the dramatic black humour. People's original lifestyles and urban environments are reconstructed by consumption; we are living in a pseudo-playground, far away from the real purpose of life.
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E-URO: BETA
Since its original developments, money has been as much an object of finance as it has been an object of design. E-URO: Beta is a video piece that explores the dynamics of mobile banking interfaces as a visual materialisation of a deep change in the way we perceive money. Following the narrative of a conversation, the video speculates on the emergence of a cashless society with the projection of the E-URO, a speculative digitized version of the Euro currency. This speculative project fosters discussion around established ideas of financial surveillance, censorship, exclusion and symbolic representation.
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m3
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Queer Space in China (1969-2019)
Queer space in China is an embodied representation of queer comrades' visibility in response to the identity and politics of queer comrades. Therefore, documenting and collecting visual depictions of queer spaces in post-socialist China is one of the methods of working in this research project. Beyond building a real visual archive of queer space, the methodology addressed in this project is that of a semi-fictional documentary which blends factual visual materials and fictional oral history based on real stories from those queer spaces.
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IMG_5651-2