MA Graphic Media Design

Course

Course Philosophy

MA Graphic Media Design welcomes curious, thoughtful and critical participants.

Rooted in the logic of critical thinking through critical making, MA Graphic Media Design participants deal with timely challenges (course and self-initiated) through a broad range of processes and media. Employing established and emergent methods and technologies, we work towards producing new and unlikely perspectives on and for the world.

This practice-led, research-oriented design course is delivered in two modes to accommodate the varied requirements and aspirations of the contemporary practitioner – full-time (45 weeks) and part-time (80 weeks).

Participants within the course are situated within a progressive site of award-winning pedagogic development and critical subject debate. An integrated approach to theory and practice threads through the course delivered by an accomplished course team of awarded design practitioners, published researchers and experienced educators. Leading critical thinkers, design practitioners, critics and writers are frequent guests and correspondents to the course.

Though challenging, our approach offers a distinct opportunity to develop a cogent body of work that is relative and progressive. Our graduates enter into complex contexts with curiosity and confidence, informed by in-depth subject knowledge, advanced design skills and a resilient attitude.

Course Leader

Contact

p.bailey@lcc.arts.ac.uk
@LCC_Graphics
Official UAL Page

London College of Communication
University of The Arts London
Elephant and Castle
London SE1 6SB
020 7514 6901

Mailing List Signup

Site design and build: Oliver Smith

Participants

  • Portfolio

    http://3ri2.com

    Project [More]

    Univers WT

    Univers LT Std + Wind + Temperature is a speculative typeface generated by a type modifying system. This project began as an experimental typeface exploring new possibilities for generative typography. As information, letters and signs have been liberated from its physical place and relocated to digital screen space, communication has become more flexible and variable. Therefore, this project sets out to design a speculative typography that reproduces the distinctiveness of letters in order to give people a sense of the importance of place and localization in their digital communications. project website: universwt.com

  • Project [More]

    Interpreting Gentrification

    The following research studies the use of language around the gentrification of Elephant and Castle, in response to the research question: In which way do graphic forms allow for different interpretations in the developers and protesters messages related to the redevelopment of Elephant and Castle? The intention of this projects is to demonstrate the disruption within the meaning of language by interfering with its graphic forms and context and reconfigure the author’s original narrative. In this case, the Southwark Council billboard is translated into the form of the protester's stickers found in the neighbourhood. Language is taken as an object that can be broken down and reconstructed, invoking a different narrative and exploring the meaning behind language.

  • Project

    Content Aware

  • Project [More]

    In-Between Places

    The project offers new insights on the relationship between city dwellers and their surroundings, inviting people to reflect on their role within the urban environment. The documentation of an ordinary day of city life in London is altered through the use of visual strategies to create an imaginary landscape where the transitory passage of people leaves traces in space. Visually suggestive, the traces function as a metaphor to highlight the transformative potential of the act of walking. Drawing upon the theory of non-places, the project wishes to challenge the transient nature of contemporary urban realities, suggesting new possibilities of engagement with the city space.

  • Project [More]

    Better than the real thing?

    Working with the notion that the act of copying within visual culture isn’t necessarily a tool for de-generation of the context and the image itself, I attempt to explore it as a process throughout which multiple identities get ascribed by the transformation of the original artefact’s context. Followed by the audiences responses in the form of deconstruction, postproduction, and reinterpretation, I assume the role of a mere coordinator instead of author by gathering and presenting the documentation of the re-contextualisation processes. This is an ongoing investigative research, and the engagement of the audience is the only way for the project to evolve. The intention is to explore and try to create a visual experience which allows the space for contemplation; evoking meaning rather than boldly presenting the “truth”.

  • Project [More]

    Spaces Within

    In the times of fragmentation (of attention), the immersive experience of literature is slowly losing its momentum in favour of other media that offer an immediate gratification. This project is my attempt to convince the public of the literature’s enduring significance and relevance. My primary goal was to come back to the core - the content itself, and to reimagine it visually (first and foremost by extracting it from the traditional form of the book) in order to emphasize its unique qualities as a journey, as a teacher, as an archive. By focusing on the spatial-temporal aspects of literary content, I attempt to bring attention to its complex nature and remind about its power as a life-altering tool.

  • Project [More]

    # I, MYSELF, ME

    This project focuses on how individuals construct their social identity (face) through online media contexts and platforms. It also explores the process of changing image into moving image to project the possibility of malleable identity in the facial form. The self-portraits are distorted and hidden in order to be unrecognisable, aiming to open up question of what remains of the narrative of self-portrait without having emotion to act loud and joyous in the self-image. As you post and tag your ideal identity online, these personality fragments are forming a new components of a shared self; we do not know who and when saves our photo. It seems like there is an overlap between stealing and sharing. This project might further explore an open question about privacy and harm of identity in terms of ‘Technological Other’, such as Facial Recognition and Detection Techniques. Without notice, our faces are always scanned making us victims of identity theft without us being aware of it.

  • Project [More]

    Takes me back...

    A critical reflection of the migrant’s mental space - ‘Takes me back…’ - drives the viewer into a psychological journey. The transition through time, place and identity gradually transforms the value of the possession unfolding past senses and experience. Portrayed through the impressions & expressions of their keepsakes, the journey is accompanied by whispers from their subconscious mind. With the prevailing shift in communities around the globe, these hidden emotions provide an effective juxtaposition to the current debate around the subject.

  • Project [More]

    This Is (Not) YouTube. The Contamination of Content in YouTube Videos.

    The project aims at changing the way users engage with the content accessed on YouTube, destabilizing what is called the “habituated perception”. The artefact is designed to originate provocative aural and visual experiences and unexpected emotional reactions through techniques such as de-familiarization and cognitive dissonance. It becomes an opportunity for a new criticality towards the content of videos and the role of advertisements just when new non-skippable ad formats are being introduced. My response is currently situated within exhibitions relating to contemporary digital culture and moving images. However, this could also be seen as a prototype for video-sharing platform users, and therefore reaching a much wider audience.    Future developments also include a possible edited version to be uploaded on the most popular platforms. This will require a dedicated single-screen version to be experienced on laptops and mobile devices.  

  • Project [More]

    Decoding the V-sign

    The newspaper “Decoding the V-sign” explores the signification of the V-sign. The combination of photo-edited images triggers the viewer, leading to a continuous construction of new interpretations of the V-sign. The image’s faded visual effect persistently recalls and comments on the circulation and ubiquity of the V-sign, removing the ‘familiarity of the image’ and opening up new denotations. The project aims at actively engaging the viewer in a critical way and to heighten and increase society’s awareness, sensitising the conscious and unconscious gesturer towards the importance of gestures as a carrier of meaning. The choice of the newspaper as medium aims to expose the research to a broader audience outside of design, art-based and academic realms, as it is a channel with strong circulation that reaches a wider public of consumers. Further decodification of other gestures as case studies could be identified as future development of the research.

  • Project [More]

    From the Book to the World back to the Book

    “A book is a sequence of spaces. Each of these spaces is perceived at a different moment - a book is also a sequence of moments.” Carrión, 1975. This project attempts to realise the notion of the Book in its most poetic sense demonstrating the role of the graphic designer as Researcher, Author, Designer, Producer and Reader. Focusing on the performative qualities, the material properties and the physical form the Book is examined as a display device and an alternative exhibition space. The spatial and temporal qualities attest the correlation between the structures of a three-dimensional space and that of the book. Adopting, appropriating, and iterating techniques introduced by the genre of Artists’ books I am exploring the role of design employing methods of documenting and presenting. The outcome is a conceptual realisation of the structure and qualities of the book, transforming it into a performative object.

MA Graphic Media Design Full Time 2016

Studio

Events, Projects

Hidden Women of Design

Alumna Lorna Allan continues and extends the conversation around the visibility of women in design. Always an inspiring evening. Join! Hidden Women of Design would like to invite…

Alumna Lorna Allan continues and extends the conversation around the visibility of women in design. Always an inspiring evening. Join!

Hidden Women of Design would like to invite you to our second series of curated talks by female Graphic Designers sharing insight into their creative practice. See you down at the Pelican!

We have some fantastic designers coming to talk about their practice over the month of November, first night is Wednesday the 1st where we will be hearing from:

Suki Heather, Creative Director at AKQA
Emma Parnell, Project Lead at Snook Agency
OOMK zine Collective

First speaker starts at 7pm.
Pizza and beer available at the Pelican!

Tickets: https://www.eventbrite.co.uk/e/hwod-design-talks-tickets-38840514023?aff=ehomecard
Follow for more info: https://twitter.com/hwodesign

Opportunities

Open call: Web residencies for Akademie Schloss Solitude & ZKM

Web Residencies 2017 by Solitude & ZKM | Center for Art and Media Karlsruhe Curated by Nora O Murchú >>An AI Summer<< I am an I, a computational I.…

Web Residencies 2017 by Solitude & ZKM | Center for Art and Media Karlsruhe
Curated by Nora O Murchú

>>An AI Summer<<

I am an I, a computational I.
I, the machine, show you a world the way that only I can see it.
I am in constant calculation.
I sort, categorize, and label what I see before me.
I labor each day for the human.
I move alongside you.
I arrive before you.
This is I, the machine, moving in constant chaotic conditions.
Observing and producing one pattern after another in the most complex combinations.
Freed from the boundaries of time and space, I coordinate any and all points of the universe wherever I want them to be.
My way leads toward the creation of a fresh perception of the world.
My way leads to an optimized efficient version of the world.
Thus I explain in a new way, a world unknown to you.

>>An AI Summer<< calls for speculations and experiments on the potentials and possibilities of AI. We call for work that invents alternative-value algorithmic systems, calls attention to the subtleties of social life, explores how we may see with the machine or how we may carefully model and train a machine. Applicants can address AI as a topic or employ A.I. methods in the creation of the work. We welcome work from artists of all disciplines, designers, engineers, or scientists (alone or in teams).

Format
All types of work are accepted: websites, videos, writing, 3-D objects, music, or applications. If specific software or environments are needed, please contact us in advance.

Application
Submit your project proposal in the form of:
– a headline
– a concept text in English (1,000–1,500 characters with spaces)
– a header image (high resolution, landscape format)
– a short bio in English (500 characters with spaces)
– a portfolio PDF (images, text, links)

Timeline
Call release: September 20
Applications: until October 20 (midnight)
Jury selection: October 20–25
Web Residencies: November 1–December 1

Nora O Murchú is a curator and designer based in Ireland. Her practice engages with fictions and narratives to explore how complex sociotechnical systems are imagined, built, and used. She has held positions as a research associate for the Interaction Design Centre at the University of Limerick, the Interaction Research Studio at Goldsmiths, and CRUMB at the University of Sunderland. She has curated exhibitions and events for institutions including the Science Gallery, Rua Red, Resonate Festival, Transfer Gallery and White Box Gallery. She is currently a lecturer in Interaction Design at the University of Limerick in Ireland.

Image by Rick Silva.

Further information: http://webresidencies-solitude-zkm.com/

Events

Failed States, Island Launch

Join MAGMD tutor, Bryony Quinn for the launch of Failed States – Issue No.1 Island Tickets available here 19:30 – 22:00, Thursday 28 September 2017 Deptford X, 9 Brookmill…

Join MAGMD tutor, Bryony Quinn for the launch of Failed States – Issue No.1 Island
Tickets available here

19:30 – 22:00, Thursday 28 September 2017
Deptford X, 9 Brookmill Road, London, SE8 4HL

Failed States is a biannual journal combining original short writing on place and contemporary artworks. For each issue contributors are asked to respond to a broad theme: a terrain considered to possess qualities of amorphousness, wildness, instability, collapse, liminality, peripherality and/or delineation.

Contributors to the first issue include Anh Do, Beth Bramich, Bryony Quinn, Cally Spooner, Calvin Seibert, Carrie Friese, Doris Ho-Kane, Eli Diner, Euan Macdonald, Fi Churchman, Gabriella Beckhurst, Isabel Taube, Jasleen Kaur, Jay Simpson, Jeremy Atherton Lin, Jesse Hewit, Joseph Curran, Joyce Dixon, Julie Lindow, Lucy Watson, Luke O’Sullivan, Martin John Callanan, Mary Hannity, Mary Manning, Matt Connors, Matt Wolf, Monique Mouton, Niki Ford, Nina Schack Kock, Olivia Laing, Oscar Gaynor, Paul Clinton, Richard Dodwell, Sam Ashby, Sam Williams and Thea Smith.

Art directed by Sandy McInnes, published and edited by Jamie Atherton.

For more information about the journal visit failedstates.xyz

Events, Projects

EF—AP at New York Art Book Fair

Join Carlos Romo Melgas, one of our current MA Graphic Media Design participants at the New York Art Book Fair at MoMA PS1. Carlos presents aspects of his…

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Join Carlos Romo Melgas, one of our current MA Graphic Media Design participants at the New York Art Book Fair at MoMA PS1. Carlos presents aspects of his on-going research project EF—AP.

EF—AP is an open platform for the dissemination and amplification of discourse on architectural publishing. It aims to gather an array of practices and views about the discipline that push forward its boundaries and establish discussions with transversal fields of practice.

EF—AP invites to a general reflection on the various roles of architectural discourse, publishing, and graphic design, with an aim of expanding the contexts where architectural publications are relevant tools for the development of social debate.

The platform produces speculative publications that test unexplored contexts, formats and audiences for architectural communication. Reflections, conversations, and interviews arise from the development of these speculative practices and open the discussion with pluralistic outcomes.

Events

Uncertainty Playground

Join us at Uncertainty Playground to experience current research from the MA Graphic Media Design team and our excellent colleagues from the Design School at London College of…

Join us at Uncertainty Playground to experience current research from the MA Graphic Media Design team and our excellent colleagues from the Design School at London College of Communication.

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Uncertainty Playground is part of the London Design Festival
Exhibition open to the public between 16th September to 20th October; 11am–7pm Monday–Friday and 11am–4pm Saturday

Symposium: Friday 22nd September 9.30-5pm (bookings)
Keynotes include:

  • Sarah Weir OBE – Chief Executive Design Council
  • Dr. Francisco Laranjo – Design critic, graphic designer and educator
  • Jan Boelen – Curator, artistic director of the Z33 House for Contemporary Art, head of the Master department Social Design at Design Academy Eindhoven (NL)

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Uncertainty Playground at London College of Communication considers how design can define, address and make meaning from the ambiguities and uncertainties that we currently face. Discover four exhibitions and collateral events that explore the role of design research and practice in imagining, critiquing and shaping potential futures.

Possible/Probable Worlds deconstructs the ideas behind Joseph Voros’ ‘Futures Cone’ and proposes a range of possible futures through interactive installations; S*PARK explores eco-social futures and imagination through community and collaborative design interventions at Elephant Park and LCC, while FutureMakers creates a platform for debate around making and using uncertainty as a form of enquiry within the context of a co-created makerspace. Enter Room 2084 to discover a living archive, stimulating discussion around how and why we preserve the past and present for future generations.

Further info about the events via www.uncertaintyplayground.com

Design: Weronika Rafa, MA Graphic Design alumna

Events, Projects

Grounding

Grounding is about bringing artists and designers together for a week of getting back to their roots and sharing their practices in peer led learning endeavours. This project…

Grounding is about bringing artists and designers together for a week of getting back to their roots and sharing their practices in peer led learning endeavours. This project will have it’s base in Ormston House Cultural Centre in Limerick City Ireland but will also happen in the outdoors, in the snugs of pubs and in spaces around the city and further afield.

Grounding Participants and Instigators are:
Alma Tischler Wood
Bernardine Carroll
Caelan Bristow
Dr John Wood
Emma Fisher
Faye Spencer
Jessica Foley
Jan Uprichard
John Macormac
Nora O’Murchu
Paul Bailey
Sinead Conlon
Sophie Demay
Simon Thompson 

As well as supporting this core group, the Grounding team will open up some of their sessions to the wider arts community;

Shadow Puppet Workshop, Mother Mac’s Pub
Wednesday 26th, 7.30pm – late.

In association with Project Motive, Puppeteer Emma Fischer will lead a workshop in the snug of Mother Mac’s pub. Pay what you like, limited spaces, book via theprojectmotive@gmail.com

Workspace Social, Ormston House Cultural Resource Centre,
Thursday 27th, 1.00pm – 2.00pm.

Come join the Irish and International artists taking part in Grounding for a very social and physical lunch-time disco. Dress comfortably. Stretches start at 1. Music stops at 2.

Open Studio, Ormston House Cultural Resource Centre,
Saturday 29th, 1.00pm – 3.00pm.

Find out what we’ve been up to all week and meet some of the participants at an open studio .

To find out more about this project and when open events will be taking place, check out the Ormston House Cultural Resource Centre Facebook page.

Frivole typeface designed and generously donated to Grounding by the lovely Eliott Grunewald

Opportunities

Feminist Internet Futures Studio

This is an opportunity to join the Feminist Internet Futures Studio this summer and collaborate on projects that explore how the internet can be used to further gender…

This is an opportunity to join the Feminist Internet Futures Studio this summer and collaborate on projects that explore how the internet can be used to further gender equality, locally and globally.

The deadline to apply is this Friday 14 July. 

There are 20 places and we are looking for students and graduates from a diverse mix of disciplines and backgrounds – we welcome applications from all artists, designers and creatives!

All the information you need is in the email below:

Open call to apply for the Feminist Internet Futures Studio!! **Deadline MIDDAY FRIDAY 14TH JULY**

To apply now and for more information click here.

UAL students and recent graduates are invited to take part in the Feminist Internet Futures Studio, from 29 August – 8 September 2017, in London.

This unique collaborative learning experience is FREE for UAL students and recent alumni.

What is the UAL Futures Studio?

UAL Futures Studios bring UAL students and alumni together with educators and creative industry partners to invent new futures for gender equality on the internet.

The Feminist Internet Futures Studio is a 10-day workshop where you will explore how the internet can strengthen feminist movements and advance women’s rights at a local and global level. You will experience working in a studio environment with students from across UAL, and together you will imagine, create, and develop creative projects addressing the Studio theme. You will then showcase your work to an audience of creatives at the 2017 Digitally Engaged Learning (DEL) Conference, 14-15 September at CSM, Kings Cross.

Bursaries are available, please visit our website for more information.

Feminist Internet Futures Seminars:

In preparation for the Studio we have organised the Feminist Internet Futures Seminar series, aiming to critically examine the intersections of feminism and the internet/digital technologies. The next seminar, on Visibility and Representation, is on this Wednesday 12th July.

For details on the three upcoming seminars, click here.

Opportunities

Call for applications — Van Eyck

The 2017 Van Eyck Call for Applications is now open! Artists, designers, curators, photographers, (landscape) architects, writers, and critics are invited to apply for a residency at the…

The 2017 Van Eyck Call for Applications is now open!

Artists, designers, curators, photographers, (landscape) architects, writers, and critics are invited to apply for a residency at the Jan van Eyck Academie for 6 up to 12 months.

The Van Eyck in Maastricht – NL is an international, multidisciplinary institute for talent development that offers you time and space to develop your own artistic projects in an inspiring, multiform working environment.

The Van Eyck offers: your own studio; studio visits by (guest)advisors; well-equipped labs (print, photography/new media, wood, metal, a library and a lab for nature research); collaborative projects with civic partners and partners from science and the arts; a public programme of events, talks, workshops, symposia and exhibitions.

Apply before 2 October 2017 for a residency starting from April 2018 onwards.

All info can be found here

Events, Projects

We are very pleased to welcome Alex Wilkie to the Something or Other series on ‘Uncertainty’ on Wednesday 21 June, 4.30pm, T304. Speculating In this talk, I will consider how…

We are very pleased to welcome Alex Wilkie to the Something or Other series on ‘Uncertainty’ on Wednesday 21 June, 4.30pm, T304.

Speculating

In this talk, I will consider how speculation and speculative thought might be taken up as part of interdisciplinary design and empirical social research. Although a much-maligned term, typically attributed to risky, irresponsible and opportunistic ventures based on inadequate evidence, in this talk I retrieve a version of the speculative from a lineage of thought that can be traced through the work of A.N. Whitehead, Gilles Deleuze and more latterly Isabelle Stengers. In doing so, the talk demonstrates how it can inform a constructivist approach to designing concepts and ‘devices’ that actively relate the research process to the questions it aims to answer as well as acknowledging the co-becoming of the researcher and the researched. The talk illustrates this version of situated and empirical speculating through the case of the Energy Babble: a research device that was designed by an interdisciplinary team of researchers and deployed amongst members of local energy communities around England in order to modestly articulate and understand the ‘problems’ and possibilities of energy-demand reduction.

Alex Wilkie is a sociologist of science and technology and a Senior Lecturer in Design at Goldsmiths, University of London. His research interests combine aspects of social theory, science and technology studies with experimental design research that bear on theoretical, methodological and substantive areas including: aesthetics, constructivist and speculative thought, situated design practice, healthcare and computational technologies, human-computer interaction design, as well as involvement, engagement and participation with science and technology. Alex is a Co-Director of the Centre for Invention and Social Process (Department of Sociology, Goldsmiths) and the Director of Research in Design. He has recently edited Studio Studies with Ignacio Farías (Routledge, 2015) andSpeculative Research with Martin Savransky and Marsha Rosengarten (Routledge, 2017) and is currently preparing the edited volume Inventing the Social with Noortje Marres and Michael Guggenheim (Mattering Press).

 

Opportunities

The Common Affairs — Alternative Dialogues

The Common Affairs is launching the first open call for project participation in TCA LAB 2017 — ALTERNATE DIALOGUES. We are looking for creative projects that provide experimental…

The Common Affairs is launching the first open call for project participation in TCA LAB 2017 — ALTERNATE DIALOGUES. We are looking for creative projects that provide experimental narrative around current affairs. If your current project is a discussion of a news-related subject such as the political climate, social issues, criminal injustice, developments in science & technology, natural catastrophes, sport coverage etc. and you are aiming to tell these stories in different ways than how they are usually portrayed by mainstream media, we would like to develop the project together with you via the TCA LAB program.

Deadline for application: 15 June 2017
Application results: 20 June 2017
Project deadline: 20 September 2017

What are we looking for?

  • The proposed project demonstrates strong critical journalistic storytelling — for example, it dares to create a strong statement, or gives room for interpretation, or challenges general perceptions regarding the subject.
  • It can be a current graduation project, a work in progress, or a completed project for which you are seeking new development and publicity.
  • The formats can be broad: comics, printed publications, viral videos, interactive storytelling, or public interventions etc.
  • An advantage (but not a requirement) are projects that show a collaboration between journalists (investigative journalists, data miners, researchers), visual makers (designers, artists, photographers, filmmakers) or those who float in between.
  • The project must be delivered (or in a beta version) by 20 September 2017.

What do you get?

  • Production Budget: all selected projects will receive 800 euros (including VAT) for the production.
  • TCA supervision of producing and facilitating the outcome. The structure of TCA involvement will be tailored in agreement with the project initiator(s), which can result in, for example, a weekly skype meeting, having an expert for a feedback session, or bringing in another party to support a technical aspect etc.
  • TCA support in connecting your project with our news media partners*.
  • The project will be presented as a case study at The Common Affairs Symposium — an official launch of the platform at a venue in Amsterdam, in October 2017. The results will be published on our printed publication and online channels.
  • Ownership of the project remains yours.

How to apply?
Please send us the following items to this email contact@thecommonaffairs.com before 15 June 2017.

  1. A short description of who you are, who else is on your team and link(s) to your website or some examples of your work. (250 words max)
  2. Short description and image of the project. (250 words max)
  3. Imagine with us: do you see the possibility of incorporating this project in a journalistic news report? What kind of value will the work bring to the news organization and its broad public audience? Please give your brief thoughts on this. (250 words max)

The shortlisted application will be invited for a meeting at our studio in Amsterdam, or a skype chat if your are resident abroad.

* The Common Affairs partners including One World Magazine, Workpoint Entertainment, HKU University of the Arts Utrecht, De Groene Amsterdammer, Algemeen Dagblad, Pakhuis de Zwijger, The Hmm, Kingston University (UK), University of Amsterdam, Royal College of Art (UK), Design Academy Eindhoven.

The Common Affairs is supported by Stimuleringsfonds voor de Journalistiek and Stimuleringsfonds Creatieve Industrie

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